Frequently Asked Questions

Note

Some FAQ answers may use C++ code snippets; however, the answers apply to the python bindings SDK too.

How many threads does the SDK use for inference?

The SDK inference engines can use up to 8 threads each, but this is dependant on the number of threads your system has (some lightweight models will only use 4). The Trueface::SDK::batchIdentifyTopCandidate() function is capable of using all the threads on your machine, depending on the number of probe Faceprints provided.

How can I reduce the number of threads used by the SDK?

Use the OMP_NUM_THREADS environment variable to limit the number of threads which should be used by the SDK.

The following graph shows the impact of threads on inference speed for the Trueface::FacialRecognitionModel::TFV7 model:

_images/inference_speed_vs_threads.png

How can I run inference with multiple instances of the SDK on a single CPU?

Since a single instance of the SDK can use up to 8 threads for inference, most 8 thread CPUs will work optimally with only a single instance of the SDK (multiple instances will result in resource competition and time slicing). We advise creating a SDK instance for every 8 threads / cores your machine has. If you want to use multiple SDK instances on a CPU with 8 or fewer threads, then you must reduce the number of threads used for inference (refer to How can I reduce the number of threads used by the SDK? question above). So for example, if you limit the number of threads used for inference to just 4, then you can optimally run 2 instances of the SDK on your 8 thread CPU.

How can I increase throughput?

CPU: The CPU SDK is optimized for low latency, and does not currently support a high-throughput mode.

GPU: Throughput can be increased on GPU by using batching. Currently our face recognition and mask detection modules supports batch inference. You can also increase throughput (and decrease latency) by using images pre-loaded in GPU (ex. decode video stream directly into GPU ram).

Is the SDK threadsafe?

In CPU only mode, the SDK is completely threadsafe. In GPU mode, the SDK is not threadsafe.

How do I choose a similarity threshold for face recognition?

Navigate here and use the ROC curves to select a threshold based on your use case.

What are the differences between the face recognition models?

Each one of our face recognition models provides different speed and accuracy characteristics. You should consult our ROC curves page and benchmarks page to help choose which model is right for your deployment.

Are Faceprints compatible between models?

Faceprints are not compatible between models. That means that if you have a collection filled with Trueface::FacialRecognitionModel::TFV6 model Faceprints, you will not be able to run a query against that collection using a Trueface::FacialRecognitionModel::TFV7 Faceprint. The SDK has internal checks and will throw and error if you accidentally try to do this.

How can I upgrade my collection if is filled with Faceprints from a deprecated model?

As of right now, there is no way to upgrade your existing Faceprints to a new model (such as from Trueface::FacialRecognitionModel::TFV5 to Trueface::FacialRecognitionModel::TFV5_2). With this in mind, we advise you to save your enrollment images in a database of your own choosing. That way, when we do release a new and improved face recognition model, you can re-generate Faceprints for all your images using the new model and enroll them into an updated collection.

What is the difference between similarity score and match probability?

The similarity score refers to the mathematical similarity between two feature vectors in vector space. The similarity score values can range from -1 to 1. A regression model is used to convert this similarity score to match probability, which is between 0 and 1, making it more human readable (but less useful for thresholding). Ultimately, the two metrics represent the same thing. We do occasionally change the equation which maps from similarity score to match probability. It is therefore very important that similarity score be used when making face recognition decisions (match or not a match), not match probability.

_images/similarity_histogram.png _images/probability_histogram.png

Why are small faces not being detected in my very high resolution images?

As of v2.0 of the SDK, the face detector has been modified such that all images are resized and padded to 640x640. Although this has many benefits, one of the drawbacks is that small faces may not be detected in very high resolution images. In a 640x640 image, the detector is able to detect faces as small as 20 pixels in height. Let’s consider a 4K image with dimensions 3840 x 2160. In order to resize to 640x640, the image is scaled down 6X and then padding is added to the top and bottom. A face which was 120 pixels large in the original 4K image is now 20 pixels in the 640x640 image, meaning any face smaller than 120 pixels in the original image will not be detected.

To summarize, the detector can only detect faces in the following dynamic height range. Smallest detectable face = ((the larger of your image dimensions) / 640 * 20) pixels. Largest detectable face = (your image height) pixels.

So in our example above: Smallest detectable face = (3840 / 640 * 20) = 120 pixels Largest detectable face = 2160 pixels

What is the impact of various factors on the face recognition similarity score?

Face Mask

_images/sim_score_reduction_mask.png

The following table quantifies the average reduction in similarity score when a face mask is synthetically added to a face image.

Model

Avg. Reduction in Similarity Score

LITE

0.3869

LITE_V2

0.3420

TFV5_2

0.3143

TFV6

0.2328

TFV7

0.2878

Eyeglasses

_images/sim_score_reduction_glasses.png

The following table quantifies the average reduction in similarity score when eyeglasses are synthetically added to a face image.

Model

Avg. Reduction in Similarity Score

LITE

0.3560

LITE_V2

0.2866

TFV5_2

0.2512

TFV6

0.3128

TFV7

0.2372

Image Blur

_images/sim_score_reduction_blur.png

The following table quantifies the average reduction in similarity score for blurry images. The comparisons are performed at the point at which sufficient gaussian blur has been applied to the original image such that Trueface::SDK::detectFaceImageBlur() returns Trueface::FaceImageQuality::BLURRY.

Model

Avg. Reduction in Similarity Score

LITE

0.0822

LITE_V2

0.0814

TFV5_2

0.0822

TFV6

0.0867

TFV7

0.0639

Image Exposure

_images/sim_score_reduction_exposure.png

The following table quantifies the average reduction in similarity score for over exposed and under exposed images. The over exposed comparisons are performed at the point at which brightness and exposure have been sufficiently increased such that Trueface::SDK::checkFaceImageExposure() returns Trueface::FaceImageQuality::OVER_EXPOSED. The under exposed comparisons are performed at the point at which brightness and exposure have been sufficiently decreased such that Trueface::SDK::checkFaceImageExposure() returns Trueface::FaceImageQuality::UNDER_EXPOSED.

Model

Avg. Reduction in Similarity Score Over Exposed

Avg. Reduction in Similarity Score Under Exposed

LITE

0.1032

0.0976

LITE_V2

0.1165

0.0857

TFV5_2

0.0873

0.0563

TFV6

0.1042

0.0716

TFV7

0.0727

0.0448

Face Height

_images/sim_score_reduction_height.png

The following charts quantify the average reduction in similarity score for various face heights.

_images/face_height_lite.png _images/face_height_56.png _images/face_height_7.png

Face Orientation

_images/yaw.png _images/pitch.png _images/yaw_pitch_roll.png

The following charts quantify the average reduction in similarity score for various head yaw and pitch angles.

_images/yaw_pitch_lite.png _images/yaw_pitch_lite_2.png _images/yaw_pitch_5.png _images/yaw_pitch_6.png _images/yaw_pitch_7.png

How to select the best image for enrollment?

In order to ensure optimal performance and reduce false positives, one should ensure that images, and in particular images used for enrollment, are of high quality. See What is the impact of various factors on the face recognition similarity score? to understand how some of the factors mentioned below can impact face recognition similarity score. Below, we breakdown what constitutes a high quality image.

  • Face height
    • Even though the face detector can detect faces as small as 20 pixels in height, it is critical that the face height is sufficiently large to ensure high quality matches. We recommend a minimum face height of 40 pixels for face recognition, and suggest that be increased to 100 pixels for best performance.

    • Use Trueface::ConfigurationOptions.smallestFaceHeight or Trueface::FaceBoxAndLandmarks.getHeight() to filter out small faces.

  • Face orientation
    • Faces looking away from the camera may not be detected and can also result in lower quality face templates (less face information visible to camera). It is therefore recommended that face be oriented towards the camera within 30 degrees for pitch (head tilted up or down) and 40 degrees for yaw (head rotation left or right). There are no restrictions on head roll.

    • Use Trueface::SDK::estimateHeadOrientation() to obtain the face orientation (method returns orientation in radians, must then be converted to degrees).

  • Image lighting
    • Ensure images are captured in appropriate lighting conditions. Is the image too dark or too bright? Is there non-uniform lighting? Is the face backlit? When possible, place the camera away from areas with extreme lighting.

    • Use Trueface::SDK::checkFaceImageExposure() to determine if an image is over or under exposed.

  • Backgrounds
    • Strive for neutral, non-reflective backgrounds. Avoid backgrounds containing other faces.

    • When processing ID images (ex. passports), there may be some scenarios where a watermark of the face is larger than the primary subject face. In such cases, instead of calling Trueface::SDK::detectLargestFace(), instead call Trueface::SDK::detectFaces() and select the detected face at index 0. This will represent face with the highest detection score.

  • Facial occlusions
    • Face recognition works best when a person’s entire face is visible. While face recognition may still work even with occlusions (ex. face mask), for optimal performance, ensure as much of the face as possible is visible to the camera.

    • Use Trueface::SDK::detectMask() to check if the person is wearing a face mask. If a mask is detected, the image can be rejected, or the user can be prompted to remove their mask.

    • Use Trueface::SDK::detectGlasses() to check if the person is wearing a eye glasses. If eyeglasses are detected, the image can be rejected, or the user can be prompted to remove their eyeglasses.

  • Motion and blur
    • Blurry faces caused by motion or out-of-focus cameras make face recognition more challenging. Provide clear instructions for how the user should behave to facilitate the capture of high quality images.

    • Use Trueface::SDK::detectFaceImageBlur() to determine if an image contains blur or is of good quality for face recognition.

What is the difference between the static library and the dynamic library?

Functionality wise, there is no difference. Each provides it’s own benefits and disadvantages, which you can learn more about here. It should be noted that when using the static library, the following dependency libraries need to be manually linked:

  • OpenMP

  • libdl

  • ONNX Runtime

Consult the sample code CMakeLists.txt file to guidance on how to do this.

What hardware does the GPU library support?

The x86-64 GPU enabled SDK supports NVIDIA GPUs with GPU Compute Capability 5.2+, and currently supports CUDA 11.8. The AArch64 GPU enabled SDK supports NVIDIA GPUs with GPU Compute Capability 5.3+, and currently supports CUDA 10.2 (default on NVIDIA Jetson devices).

You can determine your GPU Compute Capability here.

What is the TensorRT engine file and what is it used for?

As of V1.0 of the SDK, TensorRT is used for GPU inference for new models such as Trueface::FacialRecognitionModel::TFV6. The TensorRT engine file is an intermediate format of the model which is optimized for the target hardware based on the selected GPU configuration parameters. If GPU inference is enabled, the SDK will search for the existence of this engine file in the directory specified by Trueface::ConfigurationOptions.modelPath. If the engine file is not found, the SDK will generate one and save it to disk (once again, at the path specified by Trueface::ConfigurationOptions.modelPath). If the engine file does already exist for the existing GPU options, the generation process is bypassed and the engine file is loaded from disk. Please realize that the engine generation process can be slow and take a few minutes, particularly for the object detection models. Note, changing the GPU configuration options such as Trueface::GPUModuleOptions.optBatchSize or Trueface::GPUModuleOptions.precision will cause the engine file to be regenerated. Additionally, the TensorRT engine file is locked to your GPU type. You can share generated engine files across devices only if they have the same GPU type.

Why is my license key not working with the GPU library?

The GPU library requires a different token which is generally tied to the GPU ID. Please speak with a sales representative to receive a GPU token.

Why does the first call to an inference function take much longer than the subsequent calls?

Our modules use lazy initialization meaning the machine learning models are only loaded into memory when the function is first called instead of on SDK initialization. This ensure minimal memory overhead from unused modules. If you know you will be using a module for inference, you can choose to initialize it in advance using the Trueface::InitializeModule configuration option. This option initializes specified modules in the SDK constructor instead of default lazy initialization.

What does a typical 1 to N face recognition pipeline involve?

Although there are various approaches you can take depending on your requirements and architecture (ex. largest face only vs all detected faces), the following pipelines should provide you with some guidance.

Offline steps - Enrollment:

The offline steps involve enrolling the Trueface::Faceprint into our database of choosing. We must therefore perform the following steps:

  • Trueface::SDK::preprocessImage()

  • Trueface::SDK::detectLargestFace()

  • Trueface::SDK::extractAlignedFace()

  • Perform the various checks described here

  • Trueface::SDK::getFaceFeatureVector()

  • Trueface::SDK::enrollFaceprint()

Online steps - Identification:

The online steps involve querying our database using probe Trueface::Faceprint to determine if there is a potential match candidate. We must therefore perform the following steps:

  • Trueface::SDK::preprocessImage()

  • Trueface::SDK::detectFaces()

  • For either the largest face only or every detected face: Trueface::SDK::getFaceFeatureVector()

  • Trueface::SDK::identifyTopCandidate()

What architecture should I use when I have multiple camera streams producing lots of data?

For simple use cases, you can connect to a camera stream and do all of the processing directly onboard a single device. The following approaches are ideal for situations where you have lots of data to process. The first approach to consider is a publisher/subscriber architecture. Each camera producing data should push the image into a shared queue, then a worker or pool of workers can consume the data in the queue and perform the necessary operations on the data using the SDK. For a highly scalable design, split up all the components into microservices which can be distributed across many machines (with many GPUs) and use a Message Queue system such as RabbitMQ to facilitate communication and schedule tasks for each of the microservices. For maximum performance, be sure to use the GPU batch inference functions (see batch_fr_cuda sample app). Another approach is to process the camera stream data directly at the edge using embedded devices then either run identify at the edge too, or if dealing with massive collections, send the resulting Faceprints to a server / cluster of servers to run the identify calls. Refer to the 1 to N Identification tab (on the left) for more information on this approach. Finally, you can manage a cluster of PTOP instances using kubernetes or even run the instances on auto scaling cloud servers and post images directly to those for processing. These are just a few of the popular architectures you can follow, but there are many other correct approaches.

Why was setImage replaced by preprocessImage?

The Trueface::SDK::setImage() function introduced state to the SDK which required the user to be mindful of thread safety when operating on a single SDK instance from multiple threads. By removing state from the SDK, the CPU SDK is now completely threadsafe. Additionally, the user of the SDK can now employ more versatile design patterns. For example, the user can consume video from one thread, call the Trueface::SDK::preprocessImage() method and enqueue the Trueface::TFImage and then consume them from the queue for processing from a separate thread.

How do I use the python bindings for the SDK?

In order to run the sample apps, you must place the python bindings library in the same directory as the python script. Alternatively, you can add the directory where the python bindings library resides to your PYTHONPATH environment variable. You may also need to add the directory where the supporting shared libraries (ex. ONNX Runtime) reside to your LD_LIBRARY_PATH environment variable. All you need to do from there is add import tfsdk in your python script and you are ready to go.

How do createDatabaseConnection and createLoadCollection work?

Trueface::SDK::createDatabaseConnection() is used to establish a database connection. This must always be called initially before loading Faceprints from a collection or enrolling Faceprints into a new collection, unless the Trueface::DatabaseManagementSystem::NONE options is being used, in which case it doesn’t need to be called and you can go straight to Trueface::SDK::createLoadCollection(). Next, the user must call Trueface::SDK::createLoadCollection() and provide a collection name. If a collection with the specified name already exists in the database which we have connected to, then all the Faceprints in that collection will be loaded from the database collection into memory (RAM). If no collection exists with the specified name, then a new collection is created. From here, the user can call Trueface::SDK::enrollFaceprint() to save Faceprints to both the database collection and in-memory (RAM) collection. If using the Trueface::DatabaseManagementSystem::NONE, a new collection will always be created on a call to this function, and the previous loaded collection - if this is not the first time calling this function - will be deleted (since it is only stored in RAM). From here, the 1 to N identification functions such as Trueface::SDK::identifyTopCandidate() can be used to search through the collection for an identity.

What does the frVectorCompression flag do? When should I use it?

The Trueface::ConfigurationOptions.frVectorCompression flag is used to enable optimizations in the SDK which compress the feature vector and improve the match speed for both 1 to 1 comparisons and 1 to N identification.

It works by quantifying a 4 byte float to a 2 byte type. In doing so, nearly all the feature vector information is preserved while reducing the size of the feature vector by half. There is nearly no loss in accuracy from enabling this option.